I am a well-rounded 3D artist with a focus on motion graphics and simulation. With a willingness to learn new skills, I can confidently take on any task.
My experience in the tech field gives me a distinct advantage with hardware knowledge, resource optimization, and troubleshooting.
I am proficient in Blender, Maya, Cinema 4D, Unreal Engine, Substance Painter, Embergen, and the Adobe suite. I am also familiar with Python for any scripting needs.
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